Time-on-task, a significant unit in AFT’s ER&D Foundations of Effective Teaching, has been one of the most widely discussed concepts among researchers, administrators, and educators since the 1970’s.
This discussion actually began with John Carroll’s 1963 paper, “A Model of School Learning”, which directly linked learning to time. He proposed that true learning depends on the amount of time a student spends actively engaged in the learning process compared to the amount of time the student needs in order to learn. For example, if Bill needs 60 minutes to recognize and know ten new sight words or be able to type 25 words per minute with no errors, and he spends 30 minutes on the learning, then Bill will not master the material. Bill will learn half the words or type at half the speed and/or make errors.
Later research studies amplified this concept. These studies explored how time can be more efficiently used in classrooms and the instructional practices that lead to active student learning. The California Beginning Teacher Evaluation Study (BTES) of grades 2 through 5 in a large number of elementary schools identified teaching activities and classroom conditions that advanced student learning. BTES findings highlighted three important time concepts: allocated time, engaged time and academic learning time.
Allocated time is the total amount of time available for learning; e.g. the length of the school day or a class period. It is the “opportunity to learn”. According to the BTES and many subsequent studies, teachers who allocate more time to a specific content area have students who achieve at higher levels than teachers who allocate less time to the same content. The Florida Department of Education (FLDOE) embraced this research concept when it developed the policy that mandated an uninterrupted 90 minute reading block for all public elementary schools. This standardized reading time allocation guarantees that all elementary students have an equal opportunity to learn to read. The BTES study also noted factors that limit learning or cause students to lose interest during the allocated timeframe, such as:
The BTES findings on engaged time or time on task demonstrate that the more engaged time students have, the higher they achieve. Highly interactive instructional styles led to greater amounts of student engaged time, and, consequently, increased student learning. The Time on Task unit in the ER&D Foundation course offers this data from the BTES study of reading and mathematic instruction:
This research found its way into many, many teacher evaluation systems to promote teacher-student interaction and support student learning. Highly effective teachers use interactive presentations with modeling, questions and answers, guided practice, and constructive feedback before students work independently. It is also interesting to note that high student engagement during teacher-led instruction and group work yielded high engagement during independent seatwork.
Academic learning time has to do with quality; it is the amount of time students spend actively working on tasks of an appropriate difficulty. Success breeds success. When a teacher targets the instruction of a new concept or skill so students can succeed at least 75% of the time, students are more engaged and achieve at higher levels. Computer game makers use this same research concept. They create captivating games designed with advancing levels of difficulty so that even novice players, intrigued by the challenge, and can “find the ring” or “enter the magic door” frequently enough to maintain their interest. For the teacher, striking the balance between challenge and success in the classroom is more demanding and complex than any game, particularly with a heterogeneous group of students. To deliver lessons designed to maximize academic learning time, teachers must:
How does the time-on task research play out in the day-to-day classroom experience? Along with school management practices that ensure quality classroom time, time on task depends on good classroom management processes and highly interactive teaching styles.
Four significant classroom management processes promote time-on-task:
What are practical ways of using this information? In The Art and Science of Teaching, Robert Marzano identifies and explains four steps that work well in a variety of curriculum areas and classroom settings to promote time-on-task. They are:
Step 1: Explanation. Students require explanation for most curricular aims or learning goals. For example, if a teacher wants students to be able to perform oral presentations and assess their own skills, then the students need to be able use an evaluation rubric containing four criteria. The teacher would explain—perhaps in lecture format—the meaning of the rubric’s four factors and how to apply those factors to assess a presentation.
Step 2: Modeling. It's often helpful for students to see "what it would look like" to actually have mastered the learning goal. It is very helpful for students to see someone (not necessarily the teacher) model the successful use of the skill or knowledge.
Step 3: Guided practice. Demanding learning goals require assistance and practice. Teachers need to include a number of instructional activities for students to practice with improvement-oriented guidance and feedback.
Step 4: Independent practice. At this point students are to display genuine mastery of the learning goal. Engaged time-on-task is especially relevant here. Independent practice makes sure that students can apply the knowledge or skill in a variety of circumstances and is deeply understood.
Innovative educators use many interactive strategies during the first three steps and particularly during guided practice. Here is an annotated list of well-recognized, interactive teaching strategies:
In conclusion, time is important for learning. Across decades of research, time-on-task is positively associated with academic achievement. Students who are active participants in their knowledge acquisition and skill development own their learning and will perform at high levels of accomplishment. Educators who are familiar with the time-on-task research, know their students well, use effective classroom management techniques, and employ good teaching practices and interactive learning activities have the power grid to turn the learning lights on for many, many students.
References:
AFT Educational Research and Dissemination, Foundations in Effective Teaching I
ARMA International, “Interactive Teaching”, www.arma.org/learningcenter/facilitator/uploads/interactiveteaching.ppt
or Interactive Teaching (PDF)
ASCD Express 4.20, “Identifying (and Engaging Students in) Time-on-Task Activities”
Resources:
Finding Enough Time in the School Day
http://www.jimwrightonline.com/pdfdocs/engagedTime.PDF
Off Task/Inattention
Real World Teacher
http://www.classroomdiscipline101.com/classroom-management/page/4/
10 Guaranteed Methods of Keeping Students on Task
Time-on-Task Overview with Self-Evaluation Tools
http://www.usu.edu/teachall/text/effective/research/time.pdf
How Do You Manage Your Time?
http://classroom-organization.suite101.com/article.cfm/time_management_for_teachers